Players of Lost Ark have likely realized by this point if there is one thing they have figured out by now, it is how much more of a grind the game becomes once players unlock tier three gear. The significant slowdown in the accumulation of gear scores can frequently serve as a major source of demoralization. On the other hand, this is the point in Lost Ark where your life skills really come in handy.

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While you have been following the story quests up to this point, it is likely that you have interacted with some features such as logging, mining, and gathering. Instead of going into detail about these, I will focus on the three specialized life skills of fishing, hunting, and digging.

Why go to the trouble of developing life skills?

In Lost Ark, pursuing life skills can result in many benefits, which can be broken down into three categories: profitability, utility, and efficiency. Earnings from life skills can be put up for sale on the market in exchange for gold, which can then be used for a variety of purposes, such as purchasing crystals for Mari's Shop. The harvests can also be used to make useful items like foods, materials for Oreha fusion, and crafting materials for life skills. Last but not least, by the end of the game, life skills serve as tertiary methods to support the process of upgrading gear. As a consequence of this, it is preferable for them to be dealt with in the shortest amount of time possible. The following list of life skills will have their respective advantages and disadvantages evaluated with reference to the aforementioned criteria.

Angling for fish
You can gather ingredients for Oreha fusion and food through fishing. When fishing, you have the advantage of not being able to be challenged by other players or disrupted by enemy attacks. This is one of the benefits of fishing. Fishing is the least efficient of the three life skills when it comes to depleting the life skill gauge, which is a trade-off for the benefits it provides. In addition to this, in terms of profitability, it is the least successful option out of the three.

Hunting
In many respects, the activity of hunting falls somewhere in the middle of fishing and digging. You can gather ingredients for Oreha fusion and food through hunting. When hunting, as opposed to fishing, there are different tiers of game you can pursue, each of which gives you a greater chance of gathering meat of a higher rarity. As a result of the fact that these rare meats are essential ingredients for complicated cooking recipes, the market price for them is extremely high. When you reach level 30, this life skill becomes significantly more useful because you have the opportunity to unlock secret maps to dungeons that contain tier three game. You can quickly deplete the life skill gauge in this area, and when you leave, you'll have an abundance of bounty.

Digging holes
On paper, excavating is the life skill that is most objectively the best to pursue. You can use these materials for Oreha fusion as well as crafting with your life skills. It is the one that depletes the life skill gauge the quickest out of the three, but it also offers the highest yields for successfully completing the mini-game (it can give you up to eight times the reward that was initially offered). The fact that this is the case, however, is also the reason why I am hesitant to suggest that excavation take place. Because of the game's phenomenal popularity, getting a hold of the ruins will involve constant competition with other players. The fact that it is absolutely necessary to concentrate on tier three areas in order to obtain the highest yields is making the competitions significantly more difficult. Of course, there is always the option of doing it in the wee hours of the morning, but this goes against the grain of living a healthy lifestyle.

The Primary Mechanism
Argos assigns the Moon status to one party and the Sun status to the other party at the beginning of the fight. These conditions do not have an effect on the players themselves, but they are necessary for defending against the vast majority of his assaults. The player is immune to attacks that are imbued with the same element as their current status if they interact with attacks that imbue the same element as their status. Attacks that are contrary to a player's status element, on the other hand, will deal devastating damage and almost certainly result in instant death for the player.

Explosion of a Single Layer.
Argos prepares an attack that will encircle his body by channeling energy. According to the color of the circle, those who should disengage from the fight and those who can stay around him to continue attacking will be indicated.

Argos Gives Birth to Four Orbs Argos gives birth to four orbs.
The players whose colors match those of the orbs have to take one for themselves. When more than one is taken, the person doing the taking will suffer severe consequences. In the event that the orbs are not removed in time, each one of them will explode, dealing significant damage to the entire team.

Explosion on Two Different Levels
Argos is able to channel an attack thanks to the two sets of rings that are encircling his body. The rings are each represented by a unique color. The players whose colors match those of the inner ring are allowed to continue dealing damage, while the players whose colors match those of the outer ring are required to remain inside the specified ring.

Stagger Attack
Once Argos has fully recovered from being stunned, he will always follow up his previous attack with another double layer explosion. On this particular occasion, the Sun will always be located within the inner ring, and the Moon will always be located within the outer ring.

Assault on the Breath
After channeling, Argos will launch an attack that covers a large area. Players who do not share the same color as the attack will continually find themselves running out of breath. Should the player become completely out of breath, they will lose fifty percent of their current health points.

Big Pizza Pattern
Argos launches two or three attacks simultaneously in every direction using eight cones arranged in a pattern that alternates. Be sure to remain in the same color throughout the fight; otherwise, the damage will instantly kill you if you fail.

Pattern of Positioning
Argos generates eight different areas around himself, very much like the Gate of Paradise Abyss Dungeon does. The four that are in the middle will be colored like the Moon, and the ones that are on the outside will be colored like the Sun. In order to stop the wipe attack, all of the players need to communicate with one another and decide which positions they will take. Keep in mind that there is space for only one person in each area.